
there will now be more items waiting where the two you picked up previously were. After defeating all the enemies, backtrack to the previous section and then come back. Near the beginning of this section you will pick up two items. What feature do you need dgVoodoo2? I might be able to find a wrapper that does that or add the feature in my dll.In the first hub (when you still have Thantos) you will come to an area where you will get four separate enemies with "TARGET" above them. I recommend using another wrapper that supports D3D9, and use that with "d3d8to9-ChaosLegion.7z". Sorry about the confusion, I thought it could wrap Direct3D 9, I was wrong. I never used dgVoodoo2, but I looked and it seems like it is only wrapping D3D8.dll so you will not be able to make it work. Result: the game starts with the missing textures, the cutscenes are not shown only sound, while dgVoodoo2 works perfectly. Result: the game starts with the correct textures but no cutscenes are shown only sound, while dgVoodoo2 does not start.Ģ.Install the contents of "d3d8.7z" or "d3d8to9-ChaosLegion.7z" in the game folder.ģ.Install dgVoodoo2 (including the following files: D3D8.dll, D3DImm.dll, DDraw.dll contained in the MS folder) I tried these two methods, but both fail.ġ.Install the game and the official patch 1.01.Ģ.Install dgVoodoo2 (including the following files: D3D8.dll, D3DImm.dll, DDraw.dll contained in the MS folder)ģ.Install the contents of "d3d8.7z" or "d3d8to9-ChaosLegion.7z" in the game folder.



Please could you help me with the correct installation? Thanks. I've already read the first post, if I replace the dll, the textures work correctly, but I can not use dgVoodoo2 and Reshade.
